Its estimated that revenues Massive Multiplayer Online (MMO) game market grew from $24.4 billion in 2014 to $31 billion in 2017.
MMOs have proved hugely popular across a wide range of demographics. Players of these games have been shown to be more than willing to spend actual money on in game purchases to improve their gaming experience.
Lordmancer II plans to tap into the demand with its fee to play MMO that enables players to earn cryptocurrency. Players can then spend this cryptocurrency both within the game and without.
Overview Of Lordmancer II
Lordmancer is the sequel to the 2008 game Lordmancer I. Lordmancer I was one of the original online RPG games made specifically for Java feature phones.
Lordmancer II is a free to play game for mobile phones. It features real time player vs. player interaction and a constantly expanding game world.
How LordCoins (LC) Will Be Used In Lordmancer II
LordCoins will be used as a payment method both inside and outside of Lordmancer II.
When a transaction takes place Lordmancer II take a 20% commission. Of that commission 50% is burned and the other move the Game Funds Ethereum wallet.
This Games Fund is used to support the operations of Lordmancer II including player supports and server costs.
The benefit of burning the LC tokens is that it decrease available supply. Over time, if demand remains constant or increases, then the price of LC should increase. Burning tokens also means that there will be continuing demand for LCs in the open market. This should help to provide liquidity for LCs on cryptocurrency exchanges.
Distribution Of LordCoin
LordCoin will be distributed in an ICO set to start on November 7th. There will be a maximum of 13 million LC offered during this ICO.
Pricing for the LordCoin will depend on how early participation occurs:
During the first five days LC will be $0.10 each.
From day six until ten LC will be $0.11 each
From day eleven to December 20th LC will be $0.125
You can learn more about Lordmancer II and the LordCoin ICO by visiting: